# E-LITE shaders version 5.1

MakeUp - Ultrafast original creator: Javier Garduño
Links:
https://www.planetminecraft.com/mod/makeup-ultra-fast-shader
https://www.curseforge.com/minecraft/customization/makeup-ultra-fast-shader
https://github.com/javiergcim/MakeUpUltraFast

Modified and translated by @Entokito

Changelog:

# SPECIAL THANKS TO BETA TESTERS:
- tasxatzial
- avc1657

# OVERVIEW
- This update improves the overall look and feel, refining what arrived in 5.0 and adding new features such as LabPBR and Voxy support.

# General changes:
- Remade fog adjustment in the Nether; now it works better.
- Small color changes.
- Small adjustments to the round sun.
- Sharpness effect intensity was reduced in dark and bright places.
- Blocklight dispersion and color were slightly changed.
- Sky reflection was upgraded and now reflects with higher fidelity.
- Some code was rewritten.
- "Extreme" profile is discontinued due to its similarity to "High".
- "Medium" profile no longer has AO, Motion Blur, Bloom, and Godrays, improving performance by up to 10%.
- Automatic quality adjustment while on low FPS (introduced in version 4.6) has been removed.
- (INHERITED) Added support for some mods (Create, Botania, etc.).
- Indirect lighting was improved, becoming more realistic.
- "Enhanced" style is now "Natural".
- "Vanilla" style water now has small relief details on reflections.
- Armor trims now glow.
- Rainy weather now looks and feels better.
- End portal now has parallax.
- Water now has a blue tint when viewed from outside.
- Title now disappears when GUI is hidden.

# New feature: LabPBR support!
- Supports reflections, normal mapping on lighting, and POM.

# Lighting changes:
- Material gloss now uses a more advanced and sophisticated model, looking better in all scenarios (GGX).
- Indirect light was reworked; now it looks less flat.

# Bugfixes:
- Fixed Aurora Borealis texture cutting off in the sky.
- Fixed some flickering issues on specular block reflections.
- Fixed big caves having weird lighting in distant places.
- Fixed caves changing brightness during day/night cycle.
- Fixed big caves showing too bright fog and clouds on the horizon when using low render distances.
- Fixed square sun reflection not having the correct angle.
- Fixed failure on AMD/Intel GPU hardware when using pixel-locked shadows.
- Fixed a bug that made Title/Profile splash too small on 4K resolution and too big on low resolutions.
- A tentative attempt was made to fix light leaking in caves.
- Fixed a bug that made boxy clouds reflection on water stretched.

Version code: ELT51

Based on MakeUp Ultrafast 9.5a

Olá de Entokito :)